Archive for May, 2008

BTD v.078 Changes

Monday, May 12th, 2008

Got some responses from some players and made some changes. Added score bonuses for beating modes which have the special features included. You get:

  • + 2500 for Creep Damage
  • +1500 for Fog of War
  • +1000 for Situations

Also changed the tower projectiles so that they continue towards the last known enemy position if the enemy is destroyed by another tower (before, it just disappeared).

Sensor towers also take damage now but start with more life than regular towers (and also get more life with each upgrade). Keep an eye on those towers - if one gets knocked out, you’ll have some serious work to do!

Full-Featured Version is Released! (BTD v.077)

Wednesday, May 7th, 2008

Bacteria Tower Defense v0.77 is finally out! This is the first full-featured release which contains both the original (Basic) mode well as an Advanced mode which has the Fog of War, Creep Damage, and Situations features. There is also a Custom mode which lets you pick and choose which features you like to play with. Each mode can be played on Easy, Normal, Hard, or Random difficulty.

As requested, the original high scores tables for the previous versions before this release are still up and is connected to the Basic mode. The Advanced and Custom modes have brand new high score tables. Be the first to post a high score!

As usual, all comments and ideas are welcome!

Note: Updates to the in-game instructions will be made to explain the new features. The How To Play page on this site will also be updated in a bit.

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